Saucer Of Peril Power. detonator banjo needs to destroy it, allowing the saucer to proceed and encounter a door that leads to the witchyworld but needs to be opened from the other side. riding the saucer of peril: Mumbo's magic is needed for the last time to restore power to the saucer of peril (given it has already been freed from glitter gulch mine). i can't find anything but the star spinner and dodgem car power stations, and those are both active. take note that the blue targets like being on the top of each arch; Once the path is opened, the saucer of peril frees itself from the box and stays on his platform, stating it needs power to work. i just held the shoot button down and sort of bounced the sight up and down gently in the middle of the screen. When you hit the point. Hit the switch outside the saucer of peril ride's door with a beak barge (to get there you need to use the lift at the top of the wild. once over, hit the red switch on the wall to allow the box to get over and unfold to reveal the saucer of peril. When you are underwater, aim for the top and middle targets of the arch;.
When you hit the point. Hit the switch outside the saucer of peril ride's door with a beak barge (to get there you need to use the lift at the top of the wild. Once the path is opened, the saucer of peril frees itself from the box and stays on his platform, stating it needs power to work. When you are underwater, aim for the top and middle targets of the arch;. i just held the shoot button down and sort of bounced the sight up and down gently in the middle of the screen. detonator banjo needs to destroy it, allowing the saucer to proceed and encounter a door that leads to the witchyworld but needs to be opened from the other side. i can't find anything but the star spinner and dodgem car power stations, and those are both active. riding the saucer of peril: Mumbo's magic is needed for the last time to restore power to the saucer of peril (given it has already been freed from glitter gulch mine). take note that the blue targets like being on the top of each arch;
583 Points in Saucer of Peril MiniGame! YouTube
Saucer Of Peril Power When you hit the point. i just held the shoot button down and sort of bounced the sight up and down gently in the middle of the screen. i can't find anything but the star spinner and dodgem car power stations, and those are both active. detonator banjo needs to destroy it, allowing the saucer to proceed and encounter a door that leads to the witchyworld but needs to be opened from the other side. When you hit the point. When you are underwater, aim for the top and middle targets of the arch;. take note that the blue targets like being on the top of each arch; riding the saucer of peril: Once the path is opened, the saucer of peril frees itself from the box and stays on his platform, stating it needs power to work. Mumbo's magic is needed for the last time to restore power to the saucer of peril (given it has already been freed from glitter gulch mine). Hit the switch outside the saucer of peril ride's door with a beak barge (to get there you need to use the lift at the top of the wild. once over, hit the red switch on the wall to allow the box to get over and unfold to reveal the saucer of peril.